Rocket Blast is now available for Windows!


As I made this project in about 4 weeks time as a student, it really was trial and error, a few panicked outbursts when one line of code messed up a big chunk of the game and I really had to throw most of my experiences with G-Develop away, since Unity has a completely different structure as a game engine.

All in all, I will most likely update Rocket Blast when I have the time, so I hope you give me some honest feedback with actual points where it could be better. "This is crap" isn't really feedback, even if it's honest, so please, let's keep it civil, yeah?


Anyway, hope you enjoy the first game I made with Unity, cheers to ya'll!

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