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Fly through space and collect the stars!

A challenging endless collectathon with quirky animation and 3D graphics. Set in space, you must collect the stars while avoiding the asteroids. I mean, they're bulky, and your ship, well, isn't. So be careful!


Music is made by the talented Eric Matyas, like it was in my previous game. Everything else, is made by me as a part of game development studies.  The high score will be saved if someone wants to challenge you to a battle!


I really would like honest feedback, since this was my first production after Galaxial Crack Shot.

Thank You and happy gaming!

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Click download now to get access to the following files:

Rocket Blast v1.2.zip 89 MB

Development log

Comments

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(+1)

Flying green alienguy is awesome :D
I think i had tested the 1.0 version and now testing 1.2. Moving speed left and right is too high in my opinion. (in 1.0 it was way too low) Otherwise game is fun to play, i think im always dying to somekind of superasteroidarea and there is no escape :D
Alarm sound is fun little detail.

Thanks! The asteroid area needs some work it seems, thanks for letting me know! I will probably adjust the speed at some point.

(+1)

I really liked the athmosphere and the logo design :D The game was fun to play and the rocket was well done. The music is really good and the controls were smooth! :D After a certain point, the asteroids stopped spawning, but otherwise everything worked very well :D 

Great job with this! :D 

(+1)

Thanks! There has now been 2 cases of spawning stopping altogether, so I have to look into that. Glad you liked it!

(+1)

Game,menu screen and spaceship shaking looks really fun! And I laughed when out of nowhere there was just random alien drifting around the surface!

Sideway movement feels a too slow and now I have to hit fast arrowkeys to get move left or right.

But very cool as it is!

(1 edit)

Thanks! Controls are under work so the next update fixes that!

(+1)

The music and alarm after the hit were fun! As was the look of the menu. The planet looked vast and threatening and I really liked all the other space stuff sprinkled around.

Sideways movement was slow compared to the boost. The asteroids spawned aprubtly and a bit too close to the rocket, but there was still a fair chance to escape the crash.

Thanks! Yeah, the spawns and the controls are a bit crappy, and are under revision! Cheers!

(+1)

The menu screen is very fun! A separate instructions screen was nice to have as a transition. The background stuff is cool, it adds a lot to the atmosphere. Asteroids spawn a bit too close to the player, appearing in the middle of the screen. Sideways movement felt rather slow compared to the rest of the motion.

Thanks! Actually I'm in the middle of fixing the asteroids and controls at the very moment so hopefully I get it working